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Blender Morph Target to UE4




Learning blender

Tutorial #2 From Tesla Dev

Link: https://youtu.be/r0Jlu3mI6v0


Go to modeling tab

select face model

Extrude the face top and bottom


Go to shape key


Go to object mode, select the mesh, add the shape keys twice


While selecting the key 1, we can go back to edit mode, edit the Geometry

For example:

Back to Object mode

The value of morph target control the shape of the mesh


let's export it to UE4

File>export>FBX


for the setting: Select mesh only, x forward, z up


Let's import it to UE4

make sure morph target is checked


All set!


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