2017 (8 month)
Team Size: 17
My Role: VFX Artist, Lighting Artist,
MasterKey is a first person shooter game. With fast movement, the player used a tether gun to solve puzzles and fight robots.
Mood, tone, and lighting execution for gameplay and cinematic.
Created a VFX asset list, designed and created weapons, and environment visual effects.
Utilized UE4 particle systems and created advanced materials to achieve stylized VFX.
Rigged game characters include IK/FK implementation.