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POLYATOMIC VR

 

2017 (4 month)

Engine: UE4

Team Size: 4

My Role: VFX Artist, Environment Artist, UI Artist

Overview:

“Polyatomic” is a virtual reality game. The players are dancing with the beats while catching, throwing, joining and splitting the molecules to learn basic chemistry concepts and having fun.

My Contribution:
  • Cooperation with game designer and programmer for designing user interfaces.

  • Created, defined, and developed high-quality environments and mood of the game.

  • Worked closely with the game designers to build scientifically accurate models and particle effects for different elements.

VFX
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