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2017 (4 month)

Engine: Unity

Team Size: 12

My Role: VFX Artist, Character Rigger


Oracle is a Tactical RPG that takes place during the Roman Conquest of Greece. Elegant UI design, variety of characters to choose from, simple but fun to play.

My Contribution:
  • Created and maintain the character rigs.

  • Collaborating with producers and animators to re-target animation to characters in the engine.

  • Working closely with the art director and level designers to create in-game particle visual effects.

Character Rigging
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