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2017 (4 month)
Team Size: 12
My Role: VFX Artist, Character Rigger
Oracle is a Tactical RPG that takes place during the Roman Conquest of Greece. Elegant UI design, variety of characters to choose from, simple but fun to play.
Created and maintain the character rigs.
Collaborating with producers and animators to re-target animation to characters in the engine.
Working closely with the art director and level designers to create in-game particle visual effects.
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